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Building to the Limits: Amber Builds a Stadium.

You can’t create energy – It will always need to be converted from another form or source. Modern technology allows us to power our lifestyle with energy from a variety of sources. The aim if the game is to make the energy flow. We use certain methods to capture and convert energy into a means which can be used by us.

Energy Flow 1 large

Energy Flow- How do we make energy usable?

This is a fun game and I’ve learnt that the sun’s energy makes my iPod work!

Katie. Age 8.

Key Theme

Energy: renewable energy and energy transfer.

Description

Can you make the energy flow? The player is asked to complete the sequence through which the energy is converted from its raw source to its practical use. By putting the icons in the right order the player can complete the sequence or not! What items would you need to make the sun's energy make music?

Target Audience

National Curriculum Key Stages 2 and 3; children (age 7-14) and their teachers and families with children age 7-14 years.

Game Format

Available in kiosk and web formats.

Learning Messages

To make raw energy useful for our own needs we need to harness it in some way. Energy can be transported conveniently as fuels or electricity along roads, pipelines or via electricity cables.

We harness different energy resources in different ways to make electricity or fuel. For example:
Sunlight is either used directly for heating or captured by photovoltaic cells and converted into electricity which often reaches users via electric sockets and petrol pumps.
Wind energy can be used to turn turbines (on land or at sea) that convert the movement to electricity.
Hydroelectric power stations can convert the movement energy in flowing water into electricity.

Location

Energy Info Zone, ‘Energy-Fuelling the Future’ Gallery, 2nd floor of the Science Museum.

Contact Us

If you’d like to find out more about a specific product, or to see how the Science Museum could work with your organisation email our Commercial Development team at scm.interactive@sciencemuseum.org.uk.