Using this website
This website has been designed so that you can use it in many different ways in the classroom, from exploring objects to being able to research relevant content. The teachers’ section has been written with teachers in mind and includes guidance on the ways you can use it.
Each title in the left-hand menu will give you an introduction about how you can use the website in the classroom. This is followed by specific examples that can be linked directly to the curriculum and which can give you an idea for a whole lesson or an introduction to a topic.
Another part of the website that will be of particular interest to you is the interactive timeline which charts the history of medicine. This timeline has tools that allow you to zoom in on specific periods, explore what occurred and compare this with other time periods. If you are interested in specific information you can choose to show or hide different elements, such as ‘people’, ‘events’, ‘objects’ and ‘factors’.
There are also ten multimedia games, each lasting around three minutes, which have been designed with both your students and the National Curriculum in mind. They can be used as an introduction to a topic or for revision at the end.
1. The plague
Students ’visit’ a plague-ridden town and encounter a variety of strange activities. What did people in the Middle Ages do to ward off the plague?
Students have to prevent infection from spreading by making sure all the right safeguards are in place as patients, doctors and visitors travel around the hospital.
Students get to ‘look through’ different types of microscope and compare them.
This shows students what would have happened when a soldier lost a limb in battle, which technologies were available at the time and what the likely outcome would have been.
Follow John Snow's investigations as he searches for the source of a cholera outbreak - focus on the process and his methods and how he reached his conclusion.
An animated fly-through of an Asklepion temple.
Match the piece of surgical kit to its job. See what happens with each match. This activity focuses on continuity and change in surgical technologies and processes.
A virtual patient with a range of symptoms has a choice of practitioners. We see the results of the patient’s chosen method.
An animated demonstration of an iron lung in action.
Different theories of blood circulation are demonstrated together with present-day understanding.
Students identify historical objects and people that would have been present during royal childbirth at key points in history. What do these objects tell us about medical change and beliefs? Would a non-royal birth be the same?
Students take decisions about managing an epidemic of ‘fish flu’, taking into account opinion of Media, Scientists, and Drug Companies. Learn about taking medical decisions based on evidence, and play the game again to experience the role of probability in outcomes.
13. Diagnosis x ray
Play the part of a radiologist, making diagnoses from chest x-rays after studying examples of different conditions and comparing them to ‘normal’ x ray images.
Students observe patients carrying out diagnostic tests that have been used in psychiatry at different points of the 20th century. What do these tests tell us about attitudes at the time?
Explore an X ray Van and an MRI bus, both examples of portable diagnostic equipment with a fascinating social history. Learn about the technology and its historical context using this multimedia tool.
Students see patients who have been treated using three different traditional medicine systems- Unani Tibb, Ayurveda and Traditional Chinese Medicine. What are the features of the three systems?