Launchball can be used in a variety of ways to support your teaching:
ideas and concepts you have already covered in class can be reinforced through the simulated interactions on screen – for example, heat conducting.
students can use the game for open ended investigations of new concepts – such as electromagnetism or turbines.
students can use problem solving skills and science skills to work through the existing levels and new challenges created by you or themselves.
There are 29 preset game levels along with countless others that you and your students can build in the ‘Create your own’ area. To help you easily link particular game levels with your schemes of work here are three games for each theme that you can use with students across a range of abilities: