Astonishing Science. Spectacular museum.
Futurecade is an innovative online suite of games that allows students to explore how science and technology impacts on their everyday lives.
Futurecade's four games - Bacto-Lab, Robo-Lobster, Cloud Control and Space Junker - are based on scientific research happening today. Use them as a stimulus to engage your students in a fun, interactive way, and get them thinking about how technology might impact on their future.
Futurecade can support your teaching of How Science Works and help your students consider the applications and implications of science.
Use the games as a starting point or hook. They aren't intended to teach the science, rather to provoke questions around the science so that you can use them in the classroom to generate discussion.
Download the teacher briefing notes for lesson ideas and top tips for using the games in the classroom.
Download the background science notes to become familar with the science portrayed in the games, and help you develop classroom discussions around the wider issues.
Futurecade is relevant to the following aspects of programmes of study in England and Wales, and equivalent curricula in Scotland and Northern Ireland:
KS3 Science (QCA 2007) 1.2b - examine the ethical and moral implications of using and applying scienceKS4 Science (QCA 2007)4 - applications and implications of scienceKS3 and KS4 Citizenship (QCA 2007) 2.1a - engage with/question and reflect on different ideas, opinions, assumptions, beliefs and values when exploring topical and controversial issues and problems4a - debate in groups and whole-class discussion topical and contemporary issues including those of concern to young people4j - make links between Citizenship and work in other subjects
Futurecade has been developed as part of the Talk Science Project.